STEAM is an approach to education that uses the following as access points for guiding student inquiry, dialogue, and critical thinking:
- S - Science
- T - Technology
- E - Engineering
- A - the Arts
- M - Mathematics
The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century! (Adapted from EducationCloset.com)